8#ifndef WAYPOINT_MOBILITY_MODEL_H
9#define WAYPOINT_MOBILITY_MODEL_H
14#include "ns3/vector.h"
125 friend class ::WaypointMobilityModelNotifyTest;
131 virtual void Update()
const;
Waypoint Mobility Model Notify Test.
An identifier for simulation events.
Keep track of the current position and velocity of an object.
a unique identifier for an interface.
Waypoint-based mobility model.
EventId m_event
Update event.
Vector m_velocity
The current velocity vector.
void DoDispose() override
The dispose method.
Waypoint GetNextWaypoint() const
Get the waypoint that this object is traveling towards.
bool m_initialPositionIsWaypoint
If true, calling SetPosition with no waypoints creates a waypoint.
virtual void Update() const
Update the underlying state corresponding to the stored waypoints.
Vector DoGetVelocity() const override
Returns the current velocity of a node.
WaypointMobilityModel()
Create a path with no waypoints at location (0,0,0).
uint32_t WaypointsLeft() const
Get the number of waypoints left for this object, excluding the next one.
Waypoint m_current
The ns3::Waypoint currently being used.
bool m_first
This variable is set to true if there are no waypoints in the std::deque.
std::deque< Waypoint > m_waypoints
The double ended queue containing the ns3::Waypoint objects.
bool m_lazyNotify
If true, course change updates are only notified when position is calculated.
void EndMobility()
Clear any existing waypoints and set the current waypoint time to infinity.
void DoSetPosition(const Vector &position) override
Sets a new position for the node.
Vector DoGetPosition() const override
Get current position.
Waypoint m_next
The next ns3::Waypoint in the deque.
static TypeId GetTypeId()
Register this type with the TypeId system.
void AddWaypoint(const Waypoint &waypoint)
~WaypointMobilityModel() override
Ptr< T > Create(Ts &&... args)
Create class instances by constructors with varying numbers of arguments and return them by Ptr.
Every class exported by the ns3 library is enclosed in the ns3 namespace.