7#ifndef TRAFFICCONTROLLAYER_H
8#define TRAFFICCONTROLLAYER_H
10#include "ns3/address.h"
11#include "ns3/net-device.h"
13#include "ns3/object.h"
14#include "ns3/queue-item.h"
15#include "ns3/traced-callback.h"
25class NetDeviceQueueInterface;
a polymophic address class
PacketType
Packet types are used as they are in Linux.
A base class which provides memory management and object aggregation.
Smart pointer class similar to boost::intrusive_ptr.
Forward calls to a chain of Callback.
The Traffic Control layer aims at introducing an equivalent of the Linux Traffic Control infrastructu...
void NotifyNewAggregate() override
Notify all Objects aggregated to this one of a new Object being aggregated.
static TypeId GetTypeId()
Get the type ID.
TypeId GetInstanceTypeId() const override
Get the type ID for the instance.
Ptr< QueueDisc > GetRootQueueDiscOnDeviceByIndex(uint32_t index) const
Required by the object map accessor.
TrafficControlLayer & operator=(const TrafficControlLayer &)=delete
void DoInitialize() override
Initialize() implementation.
void DoDispose() override
Destructor implementation.
TracedCallback< Ptr< const Packet > > m_dropped
The trace source fired when the Traffic Control layer drops a packet because no queue disc is install...
std::vector< ProtocolHandlerEntry > ProtocolHandlerList
Typedef for protocol handlers container.
ProtocolHandlerList m_handlers
List of upper-layer handlers.
TrafficControlLayer()
Constructor.
Ptr< Node > m_node
The node this TrafficControlLayer object is aggregated to.
uint32_t GetNDevices() const
Required by the object map accessor.
std::map< Ptr< NetDevice >, NetDeviceInfo > m_netDevices
Map storing the required information for each device with a queue disc installed.
virtual void DeleteRootQueueDiscOnDevice(Ptr< NetDevice > device)
This method can be used to remove the root queue disc (and associated filters, classes and queues) in...
std::vector< Ptr< QueueDisc > > QueueDiscVector
Typedef for queue disc vector.
virtual void ScanDevices()
Collect information needed to determine how to handle packets destined to each of the NetDevices of t...
virtual void Send(Ptr< NetDevice > device, Ptr< QueueDiscItem > item)
Called from upper layer to queue a packet for the transmission.
void SetNode(Ptr< Node > node)
Set node associated with this stack.
virtual Ptr< QueueDisc > GetRootQueueDiscOnDevice(Ptr< NetDevice > device) const
This method can be used to get the root queue disc installed on a device.
virtual void Receive(Ptr< NetDevice > device, Ptr< const Packet > p, uint16_t protocol, const Address &from, const Address &to, NetDevice::PacketType packetType)
Called by NetDevices, incoming packet.
TrafficControlLayer(const TrafficControlLayer &)=delete
virtual void SetRootQueueDiscOnDevice(Ptr< NetDevice > device, Ptr< QueueDisc > qDisc)
This method can be used to set the root queue disc installed on a device.
void RegisterProtocolHandler(Node::ProtocolHandler handler, uint16_t protocolType, Ptr< NetDevice > device)
Register an IN handler.
~TrafficControlLayer() override
a unique identifier for an interface.
Ptr< T > Create(Ts &&... args)
Create class instances by constructors with varying numbers of arguments and return them by Ptr.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Information to store for each device.
Ptr< NetDeviceQueueInterface > m_ndqi
the netdevice queue interface
Ptr< QueueDisc > m_rootQueueDisc
the root queue disc on the device
QueueDiscVector m_queueDiscsToWake
the vector of queue discs to wake
Node::ProtocolHandler handler
the protocol handler
bool promiscuous
true if it is a promiscuous handler
uint16_t protocol
the protocol number
Ptr< NetDevice > device
the NetDevice