11#define __STDC_LIMIT_MACROS
14#include "ns3/type-id.h"
21struct ByteTagListData;
An iterator for iterating through a byte tag list.
uint8_t * m_current
Current tag.
int32_t m_adjustment
Adjustment to byte tag offsets.
int32_t m_offsetEnd
Offset to the end of the tag from the virtual byte buffer.
ByteTagList::Iterator::Item Next()
Returns the next Item from the ByteTagList.
void PrepareForNext()
Prepare the iterator for the next tag.
int32_t m_nextEnd
End of the next tag.
uint32_t GetOffsetStart() const
Returns the offset from the start of the virtual byte buffer to the ByteTagList.
int32_t m_nextStart
Start of the next tag.
int32_t m_offsetStart
Offset to the start of the tag from the virtual byte buffer.
uint32_t m_nextSize
Size of the next tag.
bool HasNext() const
Used to determine if the iterator is at the end of the byteTagList.
uint32_t m_nextTid
TypeId of the next tag.
keep track of the byte tags stored in a packet.
uint32_t Deserialize(const uint32_t *buffer, uint32_t size)
Deserialize tag list from the provided buffer.
void AddAtEnd(int32_t appendOffset)
Make sure that all offsets are smaller than appendOffset which represents the location where new byte...
void Deallocate(ByteTagListData *data)
Deallocates a ByteTagListData.
ByteTagList & operator=(const ByteTagList &o)
Assignment operator, deallocates current data and assigns value of passed in ByteTagList.
void Adjust(int32_t adjustment)
Adjust the offsets stored internally by the adjustment delta.
ByteTagList::Iterator Begin(int32_t offsetStart, int32_t offsetEnd) const
int32_t m_minStart
minimal start offset
uint32_t m_used
the number of used bytes in the buffer
ByteTagListData * Allocate(uint32_t size)
Allocate the memory for the ByteTagListData.
ByteTagList::Iterator BeginAll() const
Returns an iterator pointing to the very first tag in this list.
void RemoveAll()
Removes all of the tags from the ByteTagList.
int32_t m_adjustment
adjustment to byte tag offsets
TagBuffer Add(TypeId tid, uint32_t bufferSize, int32_t start, int32_t end)
uint32_t Serialize(uint32_t *buffer, uint32_t maxSize) const
Serialize the tag list into a byte buffer.
void AddAtStart(int32_t prependOffset)
Make sure that all offsets are bigger than prependOffset which represents the location where new byte...
int32_t m_maxEnd
maximal end offset
ByteTagListData * m_data
the ByteTagListData structure
uint32_t GetSerializedSize() const
Returns number of bytes required for packet serialization.
a unique identifier for an interface.
Ptr< T > Create(Ts &&... args)
Create class instances by constructors with varying numbers of arguments and return them by Ptr.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
An item specifies an individual tag within a byte buffer.
TypeId tid
type of the tag
TagBuffer buf
the data for the tag as generated by Tag::Serialize
uint32_t size
size of tag data
int32_t end
offset to the end of the tag from the virtual byte buffer
int32_t start
offset to the start of the tag from the virtual byte buffer
Internal representation of the byte tags stored in a packet.