A Discrete-Event Network Simulator
API
ns3::SocketPriorityTag Class Reference

indicates whether the socket has a priority set. More...

#include "socket.h"

+ Inheritance diagram for ns3::SocketPriorityTag:
+ Collaboration diagram for ns3::SocketPriorityTag:

Public Member Functions

 SocketPriorityTag ()
 
virtual void Deserialize (TagBuffer i)
 
virtual TypeId GetInstanceTypeId (void) const
 Get the most derived TypeId for this Object. More...
 
uint8_t GetPriority (void) const
 Get the tag's priority. More...
 
virtual uint32_t GetSerializedSize (void) const
 
virtual void Print (std::ostream &os) const
 
virtual void Serialize (TagBuffer i) const
 
void SetPriority (uint8_t priority)
 Set the tag's priority. More...
 
- Public Member Functions inherited from ns3::ObjectBase
virtual ~ObjectBase ()
 Virtual destructor. More...
 
void GetAttribute (std::string name, AttributeValue &value) const
 Get the value of an attribute, raising fatal errors if unsuccessful. More...
 
bool GetAttributeFailSafe (std::string name, AttributeValue &value) const
 Get the value of an attribute without raising erros. More...
 
void SetAttribute (std::string name, const AttributeValue &value)
 Set a single attribute, raising fatal errors if unsuccessful. More...
 
bool SetAttributeFailSafe (std::string name, const AttributeValue &value)
 Set a single attribute without raising errors. More...
 
bool TraceConnect (std::string name, std::string context, const CallbackBase &cb)
 Connect a TraceSource to a Callback with a context. More...
 
bool TraceConnectWithoutContext (std::string name, const CallbackBase &cb)
 Connect a TraceSource to a Callback without a context. More...
 
bool TraceDisconnect (std::string name, std::string context, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected with a context. More...
 
bool TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected without a context. More...
 

Static Public Member Functions

static TypeId GetTypeId (void)
 Get the type ID. More...
 
- Static Public Member Functions inherited from ns3::Tag
static TypeId GetTypeId (void)
 Get the type ID. More...
 
- Static Public Member Functions inherited from ns3::ObjectBase
static TypeId GetTypeId (void)
 Get the type ID. More...
 

Private Attributes

uint8_t m_priority
 the priority carried by the tag More...
 

Additional Inherited Members

- Protected Member Functions inherited from ns3::ObjectBase
void ConstructSelf (const AttributeConstructionList &attributes)
 Complete construction of ObjectBase; invoked by derived classes. More...
 
virtual void NotifyConstructionCompleted (void)
 Notifier called once the ObjectBase is fully constructed. More...
 

Detailed Description

indicates whether the socket has a priority set.

Definition at line 1303 of file socket.h.

Constructor & Destructor Documentation

ns3::SocketPriorityTag::SocketPriorityTag ( )

Definition at line 843 of file socket.cc.

Member Function Documentation

void ns3::SocketPriorityTag::Deserialize ( TagBuffer  i)
virtual
Parameters
ithe buffer to read data from.

Read the content of the tag from the provided tag buffer. DO NOT attempt to read more bytes than you wrote with Tag::Serialize.

Implements ns3::Tag.

Definition at line 889 of file socket.cc.

References ns3::Socket::m_priority, and ns3::TagBuffer::ReadU8().

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TypeId ns3::SocketPriorityTag::GetInstanceTypeId ( void  ) const
virtual

Get the most derived TypeId for this Object.

This method is typically implemented by ns3::Object::GetInstanceTypeId but some classes which derive from ns3::ObjectBase directly have to implement it themselves.

Returns
The TypeId associated to the most-derived type of this instance.

Implements ns3::ObjectBase.

Definition at line 871 of file socket.cc.

References ns3::Socket::GetTypeId().

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uint8_t ns3::SocketPriorityTag::GetPriority ( void  ) const
uint32_t ns3::SocketPriorityTag::GetSerializedSize ( void  ) const
virtual
Returns
the number of bytes required to serialize the data of the tag.

This method is typically invoked by Packet::AddPacketTag or Packet::AddByteTag just prior to calling Tag::Serialize.

Implements ns3::Tag.

Definition at line 877 of file socket.cc.

TypeId ns3::SocketPriorityTag::GetTypeId ( void  )
static

Get the type ID.

Returns
the object TypeId

Definition at line 860 of file socket.cc.

References ns3::TypeId::SetParent().

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void ns3::SocketPriorityTag::Print ( std::ostream &  os) const
virtual
Parameters
osthe stream to print to

This method is typically invoked from the Packet::PrintByteTags or Packet::PrintPacketTags methods.

Implements ns3::Tag.

Definition at line 895 of file socket.cc.

References ns3::Socket::m_priority.

void ns3::SocketPriorityTag::Serialize ( TagBuffer  i) const
virtual
Parameters
ithe buffer to write data into.

Write the content of the tag in the provided tag buffer. DO NOT attempt to write more bytes than you requested with Tag::GetSerializedSize.

Implements ns3::Tag.

Definition at line 883 of file socket.cc.

References ns3::Socket::m_priority, and ns3::TagBuffer::WriteU8().

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Member Data Documentation

uint8_t ns3::SocketPriorityTag::m_priority
private

the priority carried by the tag

Definition at line 1343 of file socket.h.


The documentation for this class was generated from the following files: