A Discrete-Event Network Simulator
API
ns3::SimulatorImpl Member List

This is the complete list of members for ns3::SimulatorImpl, including all inherited members.

AggregateObject(Ptr< Object > other)ns3::Object
Cancel(const EventId &id)=0ns3::SimulatorImplpure virtual
Check(void) constns3::Objectprivate
CheckLoose(void) constns3::Objectprivate
Construct(const AttributeConstructionList &attributes)ns3::Objectprivate
ConstructSelf(const AttributeConstructionList &attributes)ns3::ObjectBaseprotected
Destroy()=0ns3::SimulatorImplpure virtual
Dispose(void)ns3::Object
DoDelete(void)ns3::Objectprivate
DoDispose(void)ns3::Objectprotectedvirtual
DoGetObject(TypeId tid) constns3::Objectprivate
DoInitialize(void)ns3::Objectprotectedvirtual
DoSet(Ptr< const AttributeAccessor > spec, Ptr< const AttributeChecker > checker, const AttributeValue &value)ns3::ObjectBaseprivate
GetAggregateIterator(void) constns3::Object
GetAttribute(std::string name, AttributeValue &value) constns3::ObjectBase
GetAttributeFailSafe(std::string name, AttributeValue &value) constns3::ObjectBase
GetContext(void) const =0ns3::SimulatorImplpure virtual
GetDelayLeft(const EventId &id) const =0ns3::SimulatorImplpure virtual
GetEventCount(void) const =0ns3::SimulatorImplpure virtual
GetInstanceTypeId(void) constns3::Objectvirtual
GetMaximumSimulationTime(void) const =0ns3::SimulatorImplpure virtual
GetObject(void) constns3::Objectinline
GetObject(TypeId tid) constns3::Object
GetObject() constns3::Objectinline
GetObject(TypeId tid) constns3::Objectinline
GetObjectIid(void)ns3::ObjectBaserelated
GetReferenceCount(void) constns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
GetSystemId() const =0ns3::SimulatorImplpure virtual
GetTypeId(void)ns3::SimulatorImplstatic
Initialize(void)ns3::Object
IsExpired(const EventId &id) const =0ns3::SimulatorImplpure virtual
IsFinished(void) const =0ns3::SimulatorImplpure virtual
IsInitialized(void) constns3::Object
m_aggregatesns3::Objectprivate
m_countns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >mutableprivate
m_disposedns3::Objectprivate
m_getObjectCountns3::Objectprivate
m_initializedns3::Objectprivate
m_tidns3::Objectprivate
NotifyConstructionCompleted(void)ns3::ObjectBaseprotectedvirtual
NotifyNewAggregate(void)ns3::Objectprotectedvirtual
Now(void) const =0ns3::SimulatorImplpure virtual
Object()ns3::Object
Object(const Object &o)ns3::Objectprotected
operator=([[maybe_unused]] const SimpleRefCount &o)ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
PreEventHook(const EventId &id)ns3::SimulatorImplinlinevirtual
Ref(void) constns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
Remove(const EventId &id)=0ns3::SimulatorImplpure virtual
Run(void)=0ns3::SimulatorImplpure virtual
Schedule(const Time &delay, EventImpl *event)=0ns3::SimulatorImplpure virtual
ScheduleDestroy(EventImpl *event)=0ns3::SimulatorImplpure virtual
ScheduleNow(EventImpl *event)=0ns3::SimulatorImplpure virtual
ScheduleWithContext(uint32_t context, const Time &delay, EventImpl *event)=0ns3::SimulatorImplpure virtual
SetAttribute(std::string name, const AttributeValue &value)ns3::ObjectBase
SetAttributeFailSafe(std::string name, const AttributeValue &value)ns3::ObjectBase
SetScheduler(ObjectFactory schedulerFactory)=0ns3::SimulatorImplpure virtual
SetTypeId(TypeId tid)ns3::Objectprivate
SimpleRefCount()ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
SimpleRefCount(const SimpleRefCount &o[[maybe_unused]])ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
Stop(void)=0ns3::SimulatorImplpure virtual
Stop(const Time &delay)=0ns3::SimulatorImplpure virtual
TraceConnect(std::string name, std::string context, const CallbackBase &cb)ns3::ObjectBase
TraceConnectWithoutContext(std::string name, const CallbackBase &cb)ns3::ObjectBase
TraceDisconnect(std::string name, std::string context, const CallbackBase &cb)ns3::ObjectBase
TraceDisconnectWithoutContext(std::string name, const CallbackBase &cb)ns3::ObjectBase
Unref(void) constns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
UpdateSortedArray(struct Aggregates *aggregates, uint32_t i) constns3::Objectprivate
~Object()ns3::Objectvirtual
~ObjectBase()ns3::ObjectBasevirtual