A Discrete-Event Network Simulator
API
ns3::Building Member List

This is the complete list of members for ns3::Building, including all inherited members.

AggregateObject(Ptr< Object > other)ns3::Object
Building(double xMin, double xMax, double yMin, double yMax, double zMin, double zMax)ns3::Building
Building()ns3::Building
BuildingType_t enum namens3::Building
Check(void) constns3::Objectprivate
CheckLoose(void) constns3::Objectprivate
Commercial enum valuens3::Building
ConcreteWithoutWindows enum valuens3::Building
ConcreteWithWindows enum valuens3::Building
Construct(const AttributeConstructionList &attributes)ns3::Objectprivate
ConstructSelf(const AttributeConstructionList &attributes)ns3::ObjectBaseprotected
Dispose(void)ns3::Object
DoDelete(void)ns3::Objectprivate
DoDispose()ns3::Buildingvirtual
DoGetObject(TypeId tid) constns3::Objectprivate
DoInitialize(void)ns3::Objectprotectedvirtual
DoSet(Ptr< const AttributeAccessor > spec, Ptr< const AttributeChecker > checker, const AttributeValue &value)ns3::ObjectBaseprivate
ExtWallsType_t enum namens3::Building
GetAggregateIterator(void) constns3::Object
GetAttribute(std::string name, AttributeValue &value) constns3::ObjectBase
GetAttributeFailSafe(std::string name, AttributeValue &value) constns3::ObjectBase
GetBoundaries() constns3::Building
GetBuildingType() constns3::Building
GetExtWallsType() constns3::Building
GetFloor(Vector position) constns3::Building
GetId(void) constns3::Building
GetInstanceTypeId(void) constns3::Objectvirtual
GetNFloors() constns3::Building
GetNRoomsX() constns3::Building
GetNRoomsY() constns3::Building
GetObject(void) constns3::Objectinline
GetObject(TypeId tid) constns3::Object
GetObject() constns3::Objectinline
GetObject(TypeId tid) constns3::Objectinline
GetObjectIid(void)ns3::ObjectBaserelated
GetReferenceCount(void) constns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
GetRoomX(Vector position) constns3::Building
GetRoomY(Vector position) constns3::Building
GetTypeId(void)ns3::Buildingstatic
Initialize(void)ns3::Object
IsInitialized(void) constns3::Object
IsInside(Vector position) constns3::Building
IsIntersect(const Vector &l1, const Vector &l2) constns3::Building
m_aggregatesns3::Objectprivate
m_buildingBoundsns3::Buildingprivate
m_buildingIdns3::Buildingprivate
m_buildingTypens3::Buildingprivate
m_countns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >mutableprivate
m_disposedns3::Objectprivate
m_externalWallsns3::Buildingprivate
m_floorsns3::Buildingprivate
m_getObjectCountns3::Objectprivate
m_initializedns3::Objectprivate
m_roomsXns3::Buildingprivate
m_roomsYns3::Buildingprivate
m_tidns3::Objectprivate
NotifyConstructionCompleted(void)ns3::ObjectBaseprotectedvirtual
NotifyNewAggregate(void)ns3::Objectprotectedvirtual
Object()ns3::Object
Object(const Object &o)ns3::Objectprotected
Office enum valuens3::Building
operator=([[maybe_unused]] const SimpleRefCount &o)ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
Ref(void) constns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
Residential enum valuens3::Building
SetAttribute(std::string name, const AttributeValue &value)ns3::ObjectBase
SetAttributeFailSafe(std::string name, const AttributeValue &value)ns3::ObjectBase
SetBoundaries(Box box)ns3::Building
SetBuildingType(Building::BuildingType_t t)ns3::Building
SetExtWallsType(Building::ExtWallsType_t t)ns3::Building
SetNFloors(uint16_t nfloors)ns3::Building
SetNRoomsX(uint16_t nroomx)ns3::Building
SetNRoomsY(uint16_t nroomy)ns3::Building
SetTypeId(TypeId tid)ns3::Objectprivate
SimpleRefCount()ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
SimpleRefCount(const SimpleRefCount &o[[maybe_unused]])ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
StoneBlocks enum valuens3::Building
TraceConnect(std::string name, std::string context, const CallbackBase &cb)ns3::ObjectBase
TraceConnectWithoutContext(std::string name, const CallbackBase &cb)ns3::ObjectBase
TraceDisconnect(std::string name, std::string context, const CallbackBase &cb)ns3::ObjectBase
TraceDisconnectWithoutContext(std::string name, const CallbackBase &cb)ns3::ObjectBase
Unref(void) constns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
UpdateSortedArray(struct Aggregates *aggregates, uint32_t i) constns3::Objectprivate
Wood enum valuens3::Building
~Building()ns3::Buildingvirtual
~Object()ns3::Objectvirtual
~ObjectBase()ns3::ObjectBasevirtual