A Discrete-Event Network Simulator
API
mesh-stack-installer.h
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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3  * Copyright (c) 2008,2009 IITP RAS
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18  * Authors: Kirill Andreev <andreev@iitp.ru>
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20 
21 
22 #ifndef MESH_STACK_INSTALLER_H
23 #define MESH_STACK_INSTALLER_H
24 #include "ns3/mesh-point-device.h"
25 namespace ns3 {
35 class MeshStack : public Object
36 {
37 public:
40  static TypeId GetTypeId (void);
41 
47  virtual bool InstallStack (Ptr<MeshPointDevice> mp) = 0;
53  virtual void Report (const Ptr<MeshPointDevice> mp, std::ostream& os) = 0;
58  virtual void ResetStats (const Ptr<MeshPointDevice> mp) = 0;
59 };
60 }
61 #endif
62 
Prototype for class, which helps to install MAC-layer routing stack to ns3::MeshPointDevice.
virtual void Report(const Ptr< MeshPointDevice > mp, std::ostream &os)=0
Report statistics of a given mesh point.
virtual bool InstallStack(Ptr< MeshPointDevice > mp)=0
Installs mesh stack.
static TypeId GetTypeId(void)
Register this type.
virtual void ResetStats(const Ptr< MeshPointDevice > mp)=0
Reset statistics of a given mesh point.
A base class which provides memory management and object aggregation.
Definition: object.h:88
Smart pointer class similar to boost::intrusive_ptr.
Definition: ptr.h:74
a unique identifier for an interface.
Definition: type-id.h:59
Every class exported by the ns3 library is enclosed in the ns3 namespace.